Scaling online/cloud-based gaming apps
Scale is critical in online gaming. You can go from 10,000 users to 10,000,000 in seconds. You need to manage it in real-time to offer the best possible gameplay. Traditional approaches require you to spend too much time tuning your infrastructure (usually a cloud-based MySQL environment) and not enough time on your game functionality and art.
This high volume of users leads to massive writes and massive reads. Many social gaming applications work in MySQL cloud environments (like Amazon EC2) which try to keep most of their data in the database cache. This technique is flawed as it is limited by the size of machines that Amazon supports.
ScaleBase enables the throughput and speed you need to for your most advanced online gaming apps – at a fraction of the cost of other approaches. With ScaleBase, you can start small and dynamically grow with your user base, resulting in a major performance improvement.